Quantcast
Channel: JunkiesNation » artifacts
Viewing all articles
Browse latest Browse all 8

E3: ZAM Takes a Quick Peak at Defiance

0
0

This year at E3 ZAM got a quick look at Trion’s new MMOG, Defiance. They got their hands on the game and got invited to a short Q&A.

After the demo finished, Trion opened the floor for a brief Q&A session. We gleamed that Trion will enable some competitive play features, possibly leader boards. For truly exceptional players, their character names might even be mentioned in the television series. We also discovered that given the alien’s terraforming activities, players might wake up one day and log in to find that the world as we know it has completely changed, again.

Most detail-specific gameplay questions were met with a standard “we can’t answer that yet,” or “that’s not decided,” bringing us back to my original gripe. The fact is, whenever you have an ambitious title you can never have enough information.

We learned that Defiance will deliver a game where levels do matter but nothing makes up for your ability to aim. So while Trion has traditional MMORPG games with DIKU/hotbar combat with hotkeys and autoattack, Defiance is definitely bringing the twitch gameplay, which will be a refreshing change of pace.

The one piece of game play that ZAM’s reports got to watch were Artifacts. According to the article, “Artifacts serve as randomly-spawning dungeons that players and NPCs from all factions swarm to.” This sounds to be very much like the dynamic rift system employed in RIFT.

Stay tuned to Defiance Junkies for continuing news and notes from around the internet.

The post E3: ZAM Takes a Quick Peak at Defiance appeared first on JunkiesNation.


Viewing all articles
Browse latest Browse all 8

Latest Images

Trending Articles





Latest Images